see also: list of all debug names, from hdc0
- here is description of how it was generated
- and here is the list for DUMMY.DAT
- also April and June prototypes
- (ok this needs to get cleaned up and moved somewhere else)
The header for each village is a link to a note on the village hub map itself
Sailor Village
- 1-1 Find the Key! Save the Gobbo!
- 1-2 Find 5 Lost Treasure Chests
- 1-3 Get the Gobbo’s Sandwich!
- 1-4 Croc Vs. Dantini Boat Race
- 1-5 Save the Bird from the Thief
- 1-B1 Soveena the Squid
- 1-B2 Cannon Boat Keith
- 1-G Sailor Tribe - Secret Mine
Cossack Village
- 2-1 Save the Ice Trapped Gobbos!
- 2-2 Chase the Choo Choo Train
- 2-3 It’s Just Snowball Madness!
- 2-4 Hang Glider Valley
- 2-5 KaBoom! It’s Roger Red Ant
- 2-B1 Flavio the Thermal Fish
- 2-B2 Lava Lamp Larry
- 2-G Cossack Tribe - Secret Ice Cap
Caveman Village
- 3-1 Find the Wheels in the Jungle!
- 3-2 Find the Wheels in the Mine!
- 3-3 Race Day at Goldrock
- 3-4 Climb the Devil’s Tower!
- 3-5 Save 50 Trapped Gobbos!
- 3-B1 Venus Fly Von-Trappe
- 3-B2 The Village Masher
- 3-G Caveman Tribe - Secret Mine
Inca Village
- 4-1 Save 30 Gobbo Babies!
- 4-2 Up The Waterfall
- 4-B1 Dante’s Peak
- 4-3 Bride of the Dungeon of Defright
- 4-4 Goo Man Chu’s Tower
- 4-B2 Dante’s Final Fight
- 4-G Inca Tribe - Secret Maze
Temporary notes
I got this started by just lazily copying and pasting from the SRC IL leaderboard
IDK where the level names came from; PS1? should check for errors / consistency
still need Secret, also SMP? what about all the other .wad
files?
currently the list of levels in each hub is written in this note, and the note for each hub (ie Sailor Village) references the list stored in this note. maybe invert it so the list is in the hub note and this note references that. I think it would make things a bit prettier and the graph would look nicer too haha